Your Favorite Ludo Game is now in Your Pocket !
Enjoy the Legendary Ludo Game In Modern Style. Pocket Ludo brings you the amazing ludo experience with the comfort and mobility of your phones.
* No internet connection required! Play against the computer.
* Play with your family and friends.
* Play 2 to 4 Player Local Multiplayer Mode.
* Graphics with a classic look and the feel of a dice game.
How to Play :-
Each player rolls the die; the highest roller begins the game. Players alternate turns in a clockwise direction.
To enter a token into play from its yard to its starting square, a player must roll a 6. The player has to draw a token from home every time he gets a 6 unless home is empty or the start box has 2 own tokens (is doubled). If the player has no tokens yet in play and rolls other than a 6, the turn passes to the next player.
Players must always move a token according to the die value rolled. Once a player has one or more tokens in play, he selects a token and moves it forwards along the track the number of squares indicated by the die. If an opponent’s token is blocking your pathway, you will need to land on the same space as the token to capture it. You cannot move past that token. Passes are not allowed; if no move is possible, the turn moves to the next player.
If player cannot draw a token from home, rolling a 6 earns the player an additional or “bonus” roll in that turn. If the bonus roll results in a 6 again, the player earns again an additional bonus roll. If the third roll is also a 6, the player may not move and the turn immediately passes to the next player.
If the advance of a token ends on a square occupied by an opponent’s token, the opponent token is returned to its owner’s yard. The returned token can be reentered into play only when the owner rolls a 6. If a piece lands on the same space as another piece of the same colour, the pieces are doubled and form a block. also if the advance of the token ends on any block somehow occupied by different colored tokens, opponent’s token can be captured particularly or collectively as on decided by player.
Unlike Pachisi, there are no “safe” squares on the game track which protect a player’s tokens from being returned. A player’s home column squares are always safe, however, since no opponent may enter them. In the home column, you cannot jump over your token. Roll the exact number needed to get each token onto the home triangle.
Ludo is a strategy board game for two to four players, in which the players race their four tokens from start to finish according to the rolls of a single die. Like other cross and circle games, Ludo is derived from the Indian game Pachisi, but simpler. The game and its variations are popular in many countries and under various names.